The Great History of Gaming We Must Not Forget
Online video games and computer games are at its peak of success exploring not just on tv and desktop but also smartphone and tablet, and when we search for the history of gaming, you’ll find arcade of information about early computer games such as Atari, Nintendo, and Amstrad. Many people tend to ignore the important facts of the past most especially when it comes to computer or PC games. Web browsing gaming has been with us and many consider it as a sideshow, a distraction, instead of a passion. Indeed, the gaming industry is very successful, so it is but right to give due credit and respect to the unsung heroes of the gaming market.
The Newgrounds was a famous flash-game in the early 2000s, and this game was tremendously enjoyed both by children and adults. The Newgrounds is a prototype of anonymous image boards we have today, a seemingly lawless wasteland, but it blossomed as leading browser games in the past. You might come across with the Behemoth games produced by Tom Fulp, the founder of Newgrounds, which paved way to retail console experiences from the former free browser games, and introduced the Alien Hominid and Castle Crashers. The fact is the roots of that gaming transformation are no more apparent as compared tot he original Flash Incarnation of Alien Hominid that is still playable on the site. How did gaming became part of social media? Today, social media gaming is considered a unique genre of gaming with lists of the best social media games to help those fanatics to search their next addictive time sink. With the birth of games such as Candy Crush, the casual gaming industry began to rise rapidly with many game apps invented. There is no doubt that social media games are more mobile responsive and they gave birth to the smartphone gaming market we are all enjoying today.
There is always a connection between gambling and gaming, but the lines began to blur with the introduction of online casinos and Paypal bingo sites, which caused the gamification of gambling and gaming. For example, the famous Overwatch uses a pseudo-gambling system in its loot box distribution. Kingdom Rush, a tower defense game and many modern games actually began on the browser and later n moved to smartphone gaming. Killer apps today are making stage appearances such as the popular series Plants Vs. Zombies. Steam was known before as a Cookie Clicker, a joke of a distraction, but now it is fully loaded with a plethora of “clicker’ games. Indeed, browser games may decline to form the mainstream but they deserve to be remembered to be able to enjoy and appreciate the present.